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NPC Generator

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Advanced [show]


Bundrigo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and carries nunchakus. His chestnut hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Bundrigo has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Bundrigo Wiseacre, Male Halfling Rogue 7
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 53 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 7000 sp. Bloodstone (70 gp).


Social Check DCs


Bernard Adley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by teas. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Bernard Adley, Male Human Adept 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Darrow Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light pastel in addition to tight pants. With a patchy brown beard and wild brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a forest tribe. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Shepherd job and began his own company from there.

Motivation: Further expansion of business; and to unite with his sister

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Darrow Copperkettle, Male Halfling Wizard 11
Small (2'11") Halfling, Lawful Evil (CR 11)
Armor Class 16
Hit Points 46 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d8-2, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe, and carries shields. His hair, while still mostly golden, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Engraver business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Job. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Eberk Glanhig, Male Dwarf Commoner 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 51 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +5, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Smoky quartz (60 gp). Black pearl (1200 gp). Malachite (10 gp). Tourmaline (40 gp). Blue quartz (10 gp). Moss agate (10 gp). Silver pearl (40 gp). Obsidian (10 gp).


Social Check DCs


Berrian Raethran, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Berrian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice. Bonds: Mentor, Immigrant. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Berrian Raethran, Male Elf Wizard 5
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 10000 cp. Sard (60 gp). Chrysoprase (60 gp). Lapis lazuli (8 gp). Black star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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