Cloak Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and pastel robe with the hood down. He carries with him a set of hand crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur is cinnamon and curly. His blue unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Joker. Flaws: Disease. Bonds: Poor. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Orsik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. His hair is golden and very short. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. Through the years after Orsik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Orsik's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Professionalism. Flaws: Antagonistic, Addict. Bonds: Rich, Adventurer. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2000 sp.
Ernest Sheldon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To pay off his debts; and wants to open a new tavern
Flaws: Ugly, Secretive. Bonds: Military, Job, Debt. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp. Red-brown spinel (160 gp).
Harbek Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears skinny pants and wears a tan and white robe with the hood down. He has a hunchback. His hair is black and curly. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Heian Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his top yellow hat.
Personality: He hates Elves with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and elven compassion
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Military, Criminal record. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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