Duergath Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Duergath embodies much of what other species detest in the Dwarves. The war was a terrible time for him, and Duergath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Duergath was born in the west. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Duergath was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Rich, Attractive, Military. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 320 gp.
Qualen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Qualen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Qualen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Insomniac, Hedonist, Disease. Bonds: Religious. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Sardonyx (70 gp).
Bharash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries crossbows. His rusty crest is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Slave. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Banded mail.
Marbas Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His dark red hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he wants revenge against brigands
Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 340 gp. 1 Masterwork Uncommon Weapon.
Dustin Kent, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He likes to wear black tank tops with green pants. He has a hunchback. He has wavy chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Adventurer, Mentor. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
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