Tim Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His chestnut hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.
History: He is a Succubi in disguise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Violet garnet (1400 gp). Azurite (11 gp).
Hagren Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, green, dusty cloak. His brown hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: He was born to loving parents in a slum to the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 1 | 1 |
Possessions: 800 pp. Amber (150 gp). Black opal (700 gp). Amber (150 gp). Chrysoberyl (150 gp). 1 Medium magic item.
Dazzazn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white shirt with thin green vertical stripes and white pants. His crest is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.
History: Dazzazn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Dazzazn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor. Occupation: Actor
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 13)
Armor Class 9
Hit Points 73 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Cloth of gold vestments (80 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (1300 gp). Jeweled gold crown (4000 gp). Jeweled gold crown (4000 gp). 1 Medium magic item.
Dalgal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is knotted and matted. His amber unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp.
Thakrak Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a top hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Thakrak was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
