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Solomon Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His black hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Carter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Opinionated. Flaws: Insomniac. Bonds: Job, Adventurer, Military. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Solomon Bradford, Male Human Expert 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Orsik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan leather gloves, a tan jacket, and tight pants. His brown hair is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Miller business at a young age. His psionic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 12 years.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Disciplined, Opinionated, Gifted. Bonds: Job, Family. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Orsik Eversharp, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Kildrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries daggers. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: Kildrak is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Kildrak Aranore, Male Dwarf Cleric 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Violet garnet (700 gp). Tourmaline (140 gp). Rose (70 gp).


Social Check DCs


Umpen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His moppish red hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 2 years later his spouse died after the birth of his son. Heartbroken, Umpen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Attractive, Immigrant, In love. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Umpen Glittergem, Male Gnome Adept 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Dondon Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His blonde hair is heavily combed to the right. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Dondon grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Dondon began to lead the lost caravan. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Someone believes him a fraud; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Dondon Fatrabbit, Male Halfling Fighter 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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