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NPC Generator

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Advanced [show]


Baern Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Baern has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Opinionated. Flaws: Addict, Insane, Disease. Bonds: Criminal record. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Baern Morigak, Male Dwarf Commoner 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 42 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)9 (-1) 15 (+2)8 (-1)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +6

Possessions: 3000 gp. Jade (140 gp). White opal (700 gp). Golden pearl (140 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1300 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. With a patchy golden beard and wild golden hair. He has gray eyes.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Half-Elves. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He struck the Interpreter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Bertram Hanali, Male Half-Elf Wizard 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 cp.


Social Check DCs


Glim Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail, and he perpetually has his lance ready. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Glim Murnig, Male Gnome Fighter 8
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 73 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)12 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Fire opal (500 gp). Moss agate (9 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Braak Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Braak will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Braak is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Extrovert, Justice, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Braak Lancaster, Male Half-Orc Commoner 6
Medium (5'6") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Athletics +7
Senses Passive Perception 11
Languages Common, Orc, Ignan, Druidic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +7

Possessions: 200 gp. Deep blue spinel (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peren Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He sports a long silver beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Peren was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Rich, Adventurer, Family. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Peren Caphaxath, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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