Curran Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and he perpetually has his bow ready. His chestnut hair is greasy and uncared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: In love. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp. Freshwater pearl (7 gp). Deep blue spinel (500 gp).
Khrosh Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a violet broad hat and violet clothes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.
Motivation: To be a Apothecary again; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Job, Military, Slave, Family. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 600 gp.
Mindartis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a tan and violet robe with the hood down. He wears his black hair up. He is baby faced.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born several months after his father was called into army service. He was taken from his home at a very young age. After a long history of fighting, Mindartis and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Military, Slave. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Tethren Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise red.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Tethren has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he feels kind of lost in life
Flaws: Depressed, Shy, Disease. Bonds: Rich. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Cloth of gold vestments (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold music box (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Jeweled gold crown (2000 gp). Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A delicate brass dragon egg (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (500 gp). Gold dragon comb with red garnet eye (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled electrum ring (2000 gp). Sapphire pendant on gold chain (500 gp).
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His white hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.
Personality: Eccentric and domineering, Rangrim will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
