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Advanced [show]


Burto Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and blonde. He wears an eyepatch.

Personality: He has always had a great fascination with Halfling culture. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Burto Shadowquick, Male Halfling Warrior 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Immeral Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Immeral was born the youngest of three triplets. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Immeral Iathrana, Male Elf Fighter 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He wears a small hat to cover his moderate length brown fur. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Shy, Secretive. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beast Grass, Male Tabaxi Wizard 9
Medium (5'2") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 10 (+0)21 (+5)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Deep blue spinel (500 gp). Rhodochrosite (5 gp). Amethyst (50 gp). Chrysoprase (70 gp). Star ruby (500 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Garfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Jeweler. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Retire the richest man in the east; and someone believes him a fraud

Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Balimaar Garfield, Male Human Druid 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with grey pants. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up in a very large beehive style do. His violet eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.

Motivation: A strong sense of loyalty to Human people; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful, Racist. Bonds: Nature, Job. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Lance Staurheim, Male Human Cleric 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1200 gp.


Social Check DCs

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