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Bilbron Beren, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. His auburn hair is knotted and matted. His amber eyes dart from person to person.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: The child of a Interpreter, who enjoyed hunting, Bilbron was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bilbron took refuge in the ruined castle and found the beat up dagger and armor he uses now. After a long history of fighting, Bilbron and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Hedonist, Antagonistic. Bonds: Nature. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Bilbron Beren, Male Gnome Warlock 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 20 pp. Chrysoberyl (50 gp). Red garnet (50 gp). Golden yellow topaz (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Quarion Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His red hair is greasy and uncared for. His violet unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Criminal record, Immigrant. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Quarion Ariessus, Male Elf Rogue 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 34 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Insight +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: Zircon (60 gp). Blue star sapphire (1500 gp). Sard (60 gp). Pink pearl (70 gp). Freshwater pearl (8 gp). White opal (1500 gp). Red garnet (70 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Kelter Goodbarrel, Male Halfling Cleric 13
Small (3'2") Halfling, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 34 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +8, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Gnome, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 1000 gp. Deep green spinel (160 gp). Deep blue spinel (1300 gp). Star ruby (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in grey turtlenecks beneath a green coat with black slacks. He keeps his silver hair in a flapper bob. His skin is flawless and his white eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Map Maker.

Motivation: To be a Spice Merchant again; and expand his business

Ideals: Athletic, Persistence, Fighting. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Balam Vigil, Male Tiefling Expert 1
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 9 (-1)17 (+3)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Vassago Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. He wears his black hair down. His eyes are a pleasant black.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Sage profession.

History: Vassago hails from a village terrorized by goblins. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and regain custody of his daughter

Flaws: Ugly, Sensitive. Bonds: Job, Enemies, Family. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Vassago Instinct, Male Tiefling Barbarian 5
Medium (5'6") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Arcana +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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