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NPC Generator

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Advanced [show]


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered scythe and tarnished hammer as well. He has done his best to style his black hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Clerebold Altham, Male Human Aristocrat 10
Medium (6'0") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 14000 sp. Star rose quartz (80 gp). Deep green spinel (80 gp).


Social Check DCs


Guy Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear green tank tops with pastel pants. He has dyed his greying red hair a little too much giving a sharp red color. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Guy will drive conversation. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Extrovert. Bonds: Attractive, Enemies, Rich. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Guy Pinkerton, Male Human Rogue 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 18 (+4)18 (+4)
Skills Investigation +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Amber (160 gp).


Social Check DCs


Gennal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Gennal Xistsrith, Male Elf Rogue 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. Moss agate (16 gp).


Social Check DCs


Dreali Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His red hair, when down, is lengthy. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Dreali was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Philantrophist, Persistence. Flaws: Depressed. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Dreali Musumeci, Male Half-Elf Monk 15
Medium (5'0") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills History +9, Insight +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling, Orc, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Star ruby (700 gp). Black pearl (1400 gp). Black opal (700 gp). Hematite (12 gp). Bloodstone (60 gp). Citrine (60 gp). Moss agate (12 gp). Star rose quartz (60 gp). Chrysoprase (60 gp). Amethyst (100 gp). Obsidian (12 gp). Smoky quartz (60 gp). Freshwater pearl (12 gp). Tourmaline (100 gp). Red garnet (100 gp). Amethyst (100 gp). 1 Medium magic item.


Social Check DCs


Zepar Death, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. He has wavy red hair. His eyes are likewise black. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Zepar isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Impeccable, Logical. Bonds: In love, Attractive, Enemies, Nature. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Zepar Death, Male Tiefling Aristocrat 2
Medium (6'9") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. Deep green spinel (70 gp). Red garnet (70 gp). White pearl (70 gp). 1 Masterwork manacles.


Social Check DCs

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