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Advanced [show]


Zepar Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. His red hair, when down, is lengthy. He has black eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic, Hedonist, Insane. Bonds: Rich. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Zepar Sympathy, Male Tiefling Barbarian 5
Medium (6'2") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30 pp. Aquamarine (1300 gp). Red spinel (100 gp). Black pearl (1300 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. He carries with him a set of tridents on his belt, each one with a emerald on the hilt. His hair is cut close to his head. His green eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Mentor, Family. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Soveliss Suithrasas, Male Half-Elf Druid 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Art Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Barkeep uniform. His red fur is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Bellfounder, who enjoyed hunting, Art was taken on many hunting expeditions. After coming to the age of reason, Art took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Barkeep.

Motivation: To be a Bellfounder again; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Pacifist, Philantrophist, Gifted. Bonds: Job, Nature. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Art Of Winter, Male Tabaxi Commoner 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Arcana +5, Insight +7
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 9000 sp. Large well-done wool tapestry (100 gp). Gold music box (2000 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (3000 gp).


Social Check DCs


Tethren Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blue hair is greasy and uncared for. His eyes are white and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Tethren is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Family, Nature. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Tethren Frailty, Male Tiefling Wizard 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 6000 cp.


Social Check DCs


Cockaby Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears white trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He has a black handlebar mustache and slicked back black hair. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful slaver made him what he is. He has had some formal poetry training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Logical, Artistic. Flaws: Depressed. Bonds: Mentor, Enemies. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Cockaby Garrick, Male Gnome Aristocrat 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 74 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Performance +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Gold and topaz bottle stopper cork (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Embroidered and bejeweled glove (4000 gp). Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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