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Advanced [show]


Zepar Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His silver hair is unkempt and raggedy. His eyes are a pleasant gold.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Zepar Rise, Male Tiefling Ranger 8
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. Old masterpiece painting (900 gp). Sapphire pendant on gold chain (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp).


Social Check DCs


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He has dyed his greying white fur a little too much giving a sharp white color. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south. He worked as a nervous Architect and found it very stressful. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day.

Bonds: Job, Criminal record, Immigrant. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Trail Of Ale, Male Tabaxi Warlock 4
Medium (6'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 15000 cp.


Social Check DCs


Modean Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a brown scarf. His blue hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Military, Rich. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Modean Tragedy, Male Tiefling Bard 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 50 gp.


Social Check DCs


Frug Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear tan clothing when he does not wear armor. His blonde hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Frug Waggletop, Male Gnome Warrior 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is black. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Antagonistic, Secretive. Bonds: Nature, Criminal record. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Richard Hadlee, Male Human Aristocrat 7
Medium (5'3") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Elven, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3

Possessions: 500 gp. Rock crystal (50 gp). Banded agate (16 gp).


Social Check DCs

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