Ekemon Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His hair, while still mostly white, has prominent grey streaks. His gold eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Ekemon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Average lock.
Hirrathak Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blue crest is smooth and relatively long. His eyes, though not visible through his cowl, are red.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Hirrathak was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Attractive. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
Possessions: 3000 gp. Tourmaline (150 gp). Chrysoberyl (150 gp). Amber (150 gp). Black pearl (300 gp). Red-brown spinel (150 gp). Aquamarine (300 gp). Black opal (700 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Jet (150 gp). Jacinth (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a green vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. His blonde hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Darrak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Family. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Alchemist’s fire.
Pushkrimp Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered glaive and tarnished hammer as well. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pushkrimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 300 gp. An abacus with copper, silver and gold markers (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item.
Roger Tenley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long auburn hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Impeccable, Artistic. Bonds: Rich, Attractive, Family. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 69 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item.
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