Dreali Firahel, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He has shaved his head bald. His eyes are likewise hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Dreali never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants his loneliness to end.
Flaws: Depressed. Bonds: Immigrant, Has a crush, Military, In love. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp.
Senteq Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green deerstalker hat and green clothes. He keeps his auburn hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Senteq was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Soapmaker and occasionally as a mercenary.
Motivation: To reunite with his absent father; and to reunite with his old friends
Ideals: Disciplined. Flaws: Racist. Bonds: Job, Adventurer, Family. Occupation: Soapmaker
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 79 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). Finely wrought small gold bracelet (40 gp). Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). 1 Medium magic item.
Pallabar Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His black hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Rich, Family. Occupation: Baker
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp. 1 Masterwork Common Melee.
Thorpe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His white hair is greasy and uncared for. He has gleaming, smiling violet eyes.
Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Flaws: Ugly, Insane, Mundane. Bonds: Family, Nature. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 15
Hit Points 55 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp.
Three In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long cinnamon fur kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Shepherd, who enjoyed hunting, Three was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Three was left his mother's suit of armor and trained in its use and care. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and he wants nothing more than to rejoin the army
Flaws: Ugly, Mundane. Bonds: Poor, Military, Nature. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
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