Don Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He keeps his blonde hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in a small desert village. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Flaws: Ugly, Insane, Depressed. Bonds: Religious, Nature. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 7000 sp. Golden yellow topaz (1200 gp). Moss agate (12 gp). Moss agate (12 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered monstrous two handed axe and tarnished glaive as well. His hair is greying and his face has many wrinkles. His eyes are green.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.
History: He was born in a small mountains village. He helped his father out around the business and became quite the natural. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 400 sp. Red-brown spinel (60 gp).
Vilberg Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a black coat with yellow slacks. His brown hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: Vilberg was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to protect his home
Ideals: Professionalism. Bonds: Job, Criminal record, Family, Guardian. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Lapis lazuli (9 gp). Azurite (9 gp).
Drogo Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Junk Dealer. His golden hair, when down, is lengthy. His violet eyes lackadaisically let the world flow into them.
Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He desires power and/or immortality.
Ideals: Artistic, Impeccable. Bonds: Military, Adventurer. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Erky Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
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