Bucklal TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a slight overbite and is overall scrawny. He has black hair. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Server again; and he is greedy
Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Nature, Job. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 90 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: Solid gold idol (1200 gp).
Lone Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear red tank tops with green pants. His lavender fur has been sun bleached extensively. His eyes are blue and catlike.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Scribe, who enjoyed hunting, Lone was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lone took refuge in the large cave and found the beat up scythe and armor he uses now. After a long history of fighting, Lone and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Nature. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
Sapply Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Knight. He wears a top hat to hide his balding. He has hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and many brigands want him driven away
Flaws: Ugly, Insomniac, Shy, Mundane. Bonds: Religious, Enemies. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 87 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 500 pp. Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (3000 gp). Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (2900 gp). Old masterpiece painting (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Gifted, Optimist. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Mason
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Rael Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing the road beaten gear of a warrior. He has a very tight haircut. He has a dull look in his gray eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Layabout business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his music dream.
Motivation: To be a Ploughman again; and he wants revenge against gnolls
Ideals: Fighting, Artistic. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
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