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Advanced [show]


Koth Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Koth Beitz, Male Half-Orc Expert 11
Medium (5'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 60 pp. Alexandrite (1600 gp).


Social Check DCs


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His cinnamon fur is long and unkept. His eyes are hazel and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Tricking Of Passion, Male Tabaxi Barbarian 5
Medium (6'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 15
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 17 (+3)8 (-1) 12 (+1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5

Possessions: 6000 sp. Deep blue spinel (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Senteq Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a violet and brown robe with the hood down. He sports a long chestnut beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Senteq will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Navigator for hire.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is unsatisfied with his job

Ideals: Extrovert, Fighting. Bonds: Nature, Mentor, Job. Occupation: Navigator

Voice: American accent

Attributes [hide]

Senteq Rofferton, Male Gnome Adept 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 107 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills History +5, Medicine +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Black star sapphire (700 gp). Eye agate (4 gp). Violet garnet (800 gp). Amethyst (50 gp). 1 Medium magic item.


Social Check DCs


Uraim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears baggy yellow pantaloons and a white scarf. He wears a small hat to hide his balding. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Depressed, Shy. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Uraim Silverstone, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)18 (+4) 15 (+2)11 (+0)
Skills Arcana +6, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 290 gp. 1 Everburning torch.


Social Check DCs


Namfoodle Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker, Philantrophist. Flaws: Disease. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Namfoodle Gummen, Male Gnome Bard 6
Small (3'6") Gnome, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)11 (+0) 18 (+4)14 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 cp. 1 Thunderstones.


Social Check DCs

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