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NPC Generator

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Advanced [show]


Vondal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his long chestnut hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He would rather hide behind his crafts than deal with other people.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Vondal Foamtankard, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 8 (-1)7 (-2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Cressel Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Born to a Gardener, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Cressel Charm, Male Tiefling Commoner 6
Medium (5'11") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. A necklace of small pink pearls (2000 gp). 1 Good lock. 1 Good lock. 1 Small steel mirror. 1 Hourglass.


Social Check DCs


Fivin Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a custom-built plate barding that's adorned with green lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His brown hair, when down, is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fivin is combative with any and all who dare try his patience in the slightest.

History: When he was but 4 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and wishes to resurrect an old love

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Immigrant, In love. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Fivin Teinithra, Male Elf Bard 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Ghaliver Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male has a large black mantle and cape that has been intricately interwoven into his red robe. He is tall, broad shouldered and powerfully built. He wears his blonde hair up in a very large beehive style do. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and he has decided he is irredeemable

Flaws: Ugly, Addict. Bonds: Criminal record, Religious, Enemies. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Ghaliver Brightmoon, Male Halfling Bard 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Qemuel Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He sports white clothing, slightly heavier than average wear. He sports a flattop hair cut. His thin eyebrows rest above his beady silver eyes.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Qemuel was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Qemuel took refuge in the old dungeon and found the beat up morningstar and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Qemuel Caution, Male Tiefling Sorcerer 12
Medium (5'6") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1000 gp. Alexandrite (900 gp). Black star sapphire (1000 gp). Alexandrite (900 gp). Deep green spinel (140 gp). Hematite (8 gp). Star rose quartz (70 gp). Eye agate (8 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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