Naal Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His hair is greying and his face has many wrinkles. He has gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.
History: He was born in a small island village. Naal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Sage for hire.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Terse. Bonds: Attractive, Poor, Nature, Job. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. Hematite (9 gp). Deep green spinel (100 gp). Tiger eye turquoise (9 gp).
Harvest Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He keeps his long brown fur kept up in a rat tail. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.
History: He was born to loving parents in a slum to the west. A freak accident while working with his Tailor father left him crippled. After a long history of fighting, Harvest and his spouse have recently divorced.
Motivation: He has decided he is irredeemable.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Magnifying glass.
Bertram Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly falchions and shortspears. His hair is blonde and very short. His skin is flawless and his green eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a gnolls raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Criminal record, Attractive, Adventurer, Religious, Enemies. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp.
Darrak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His golden hair and beard is wavy and long. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born in the east his family was never financially stable. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: To settle down with his crush; and further expansion of business
Flaws: Antagonistic, Racist. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a worn and beaten armor. His blonde hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the west. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he feels threatened by others
Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
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