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NPC Generator

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Advanced [show]


Darrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. With bright silver hair and a scraggly beard. His ears are large.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Darrak grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered writing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Ugly, Insane, Hedonist. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Darrak Balderk, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Richard Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He tends to wear a large blue jacket, and his gloved hand is found clutching a monstrous two handed axe. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carpenter.

Motivation: Marry his sister to traveling adventurers; and expand his business

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job, Family. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Richard Holimion, Male Half-Elf Paladin 13
Medium (5'0") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 86 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His fur is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast mountains. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Ugly, Disease. Bonds: Religious, Nature, Family. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Quick Of World, Male Tabaxi Ranger 6
Medium (6'9") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky red painted plate armor. His black hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Taklinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Immigrant. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Taklinn Silveraxe, Male Dwarf Bard 6
Medium (3'11") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 sp. Carved bone or ivory statuette (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Nicholas Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears tan cloth garments or leather armor, and a wedding ring on his right hand. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: A powerful brothel owner made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Nicholas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Shy. Bonds: In love, Attractive, Religious, Mentor. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Nicholas Floshem, Male Half-Elf Barbarian 4
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs

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