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NPC Generator

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Advanced [show]


Himo Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather, and sports empty pouches on his belt. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: Born to a Farmer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Opinionated, Persistence. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Himo Burrows, Male Half-Elf Cleric 15
Medium (5'5") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +7, Religion +9
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven, Draconic, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Jeweled gold crown (4000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold and topaz bottle stopper cork (1600 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has wavy golden hair. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across

History: Orsik lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Criminal record, Family. Occupation: Engraver

Voice: American accent

Attributes [hide]

Orsik Trollbleeder, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 10 (+0)7 (-2)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Randal Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his white hair well, parting it to the left. This green eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Painter profession.

History: Born in the north to a Spy, Randal learned a great deal about his mother's area of expertise. After coming to the age of reason, Randal took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to pay off his debts

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Job, Debt. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Randal Gyula, Male Human Barbarian 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Raam Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blue hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Raam was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raam Mute, Male Tiefling Barbarian 7
Medium (5'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)19 (+4) 12 (+1)20 (+5)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1100 gp. Coral (150 gp). Azurite (6 gp). Peridot (70 gp). Blue sapphire (1600 gp).


Social Check DCs


Dabbledob Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His hair is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Dyer father left him crippled. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic, Disease. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Dabbledob Daergel, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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