Rathkran Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He keeps his gold crest in a pixie cut. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.
History: Rathkran was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern. 1 Superior lock. 1 Magnifying glass.
Hupe Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hupe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Priest for hire.
Motivation: He wants revenge against drow; and to be a blacksmith again
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Rose (40 gp). Rock crystal (40 gp). Rose (40 gp).
Shadow Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'4" and dresses like a well dressed Apothecary does. His right leg appears badly burned and disfigured. His white fur is braided into rings. His fierce blue eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and to be a spy again
Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Job. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 sp. 1 Masterwork Common Ranged Weapon.
Wiggens Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his black robe and has his hand crossbow always slung over his shoulder. His red hair has been sun bleached extensively. His fierce green eyes like to dwell on things.
Personality: Wiggens is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 3 years old his parents immigrated from the east. Wiggens was born on a far eastern desert where he grew up under the tutelage of his father, an expert Masseuse. He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk
Ideals: Extrovert, Joker. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 75 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 19 (+4) | 9 (-1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thradal Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.
History: Thradal was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has decided he is irredeemable; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Insomniac, Selfish. Bonds: Job, Criminal record. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 3000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
