Lewis Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan armored body suit, with a simple pastel line shooting up and back down. His hair is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Family, Rich. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Red-brown spinel (50 gp).
Duergath Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a blue armored body suit, with a simple tan line shooting up and back down. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of western immigrants he idolized his mother. A freak accident while working with his Herbalist mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Râsh Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a tight fitting red shirt and pants. His right hand appears badly burned and disfigured. He has dyed his greying red hair a little too much giving a sharp red color. His fierce brown eyes like to dwell on things.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Râsh was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He struck the Navigator job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: Freshwater pearl (12 gp). Sardonyx (60 gp).
Solomon Everly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His hair is brown and curly. He has green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Philantrophist. Bonds: Rich, Military, Job. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Kerkad Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tan top hat and tan clothes. His blue crest is lengthy. He has several tiny aquamarine earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. His father was a soldier and died while he was still young. Kerkad was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Military, Adventurer, Family. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1300 sp. 4 Holy water.
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