Erky Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered greatsword and tarnished lance as well. His brown hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting, Disciplined. Bonds: Adventurer, Attractive, Family. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. 4 Smokesticks. 1 Everburning torch. 3 Thunderstones. 7 Acid flasks.
Cressel Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears a pastel deerstalker hat and pastel clothes, and his gloved hand is found clutching a scythe. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Cressel's first love is himself. His second love is also himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast mountains. He has had some formal music training, and achieved minor success. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Joker, Artistic. Bonds: Nature. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 90 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.
Marbas Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has a moderate pudge and is not very fit. His purple hair, when down, is lengthy. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Flaws: Impulsive. Bonds: Family, Military, Job, In love. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Nithther Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan tunic with blue highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Nithther speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Gifted from a young age, Nithther studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He doesn't get along with people that don't share his tastes; and he is a bit of a kleptomaniac
Ideals: Impeccable, Justice, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 3100 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Nordak Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Map Maker. His hair is auburn and very short. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Map Maker, Nordak learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Map Maker job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Impulsive, Hedonist. Bonds: Job, Attractive. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 42 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
Possessions: 100 gp. Deep blue spinel (1500 gp). Blue quartz (14 gp). Emerald (1600 gp).
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