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Advanced [show]


Oblar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of his god around his neck, and a kukri on his belt. His auburn hair is lengthy. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Oblar Bigheart, Male Halfling Commoner 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Stannor Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He has a small bristly mustache and wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Stannor was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Armorer. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Flaws: Mundane. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Stannor Goodearth, Male Halfling Monk 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Aquamarine (300 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a green shirt with thin black vertical stripes and red pants, and sports empty pouches on his belt. His lavender fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: Great speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Poor. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Great Plume, Male Tabaxi Aristocrat 5
Medium (6'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Ghaliver Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely green suit with brown socks and a vest with buckled shoes. He is an epitome of beauty. His hair is cut close to his head. His gray unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he is content

Ideals: Philantrophist. Flaws: Disease, Shy, Mundane. Bonds: Attractive. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Ghaliver Nimblefingers, Male Halfling Fighter 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 108 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Arcana +5, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0

Possessions: 700 pp. Red garnet (160 gp). Black pearl (1300 gp). Azurite (15 gp). Deep blue spinel (1300 gp). Amber (160 gp). Rock crystal (70 gp). Jasper (70 gp). Zircon (70 gp). Jasper (70 gp). Star rose quartz (70 gp). Brown-green garnet (160 gp). Black pearl (1300 gp). Black pearl (1300 gp). White pearl (160 gp). Alexandrite (1300 gp). Blue sapphire (1600 gp). Amethyst (160 gp). Malachite (15 gp). Fire opal (1600 gp). Obsidian (15 gp). Jet (160 gp).


Social Check DCs


Fenriz Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Farmer. His hair is blue and curly. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful, Insane. Bonds: Job. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Fenriz Turmoil, Male Tiefling Warrior 12
Medium (5'9") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs

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