Sindri Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, green, dusty cloak. He has moderate length golden hair. His eyes are a pleasant violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC; and a deep hatred of goblins
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Guardian, Enemies. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Fargrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: Born to a Fisher, his mother struggled to pay the bills. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero
Flaws: Antagonistic, Selfish, Depressed. Bonds: Adventurer, Poor. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his trident. His orange fur is kept up in a ponytail inside a top hat. His eyes are blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.
History: Born in the east his family was never financially stable. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: Tabaxi compassion; and expand his business
Ideals: Artistic. Flaws: Racist. Bonds: Job, Poor. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 2300 gp. Tiger eye turquoise (9 gp). Rich purple corundum (400 gp).
Euron Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a simple blue robe with pastel stripes complete with hood, he is not a threatening figure. His white hair is kept up in a ponytail inside a top hat. He has gleaming, smiling red eyes.
Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Now he works as a singing tutor during his time off.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Logical, Gifted, Artistic. Flaws: Insane. Bonds: Family. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Bidreked Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is black and curly. This gold eyed southerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Bidreked would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Rich, Military, Mentor. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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