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NPC Generator

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Advanced [show]


Aerdeth Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He likes to wear brown tank tops with grey pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Server, Aerdeth learned a great deal about his father's area of expertise. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Server.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Slave, Job, Nature. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Aerdeth Accord, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp.


Social Check DCs


Clerebold Quinton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he dresses in collared shirts and wears a proper scarf over his head. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a dire rats raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Mentor, Enemies, Family. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Clerebold Quinton, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 35000 sp. Pink pearl (100 gp). Hematite (9 gp). Red spinel (100 gp). 1 Minor magic item.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered longbow and tarnished kukri as well. His black fur is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tabaxi compassion; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Shy, Antagonistic, Racist. Bonds: Adventurer, In love. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Seven Mist, Male Tabaxi Cleric 5
Medium (6'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp.


Social Check DCs


Shedinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown painted combat armor at almost all times. He keeps his long silver crest kept up in a rat tail. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: Born in the east to a Glassblower, Shedinn learned a great deal about his father's area of expertise. Shedinn was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Glassblower. He became a Glassblower soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Shedinn Xephyrbahnor, Male Dragonborn Commoner 7
Medium (6'7") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Religion +6, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Floshem, Male Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a grey coat with black slacks. He is bristling with hidden weapons, mostly greatswords and monstrous two handed axes. His chestnut hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Erdan Floshem, Male Elf Warlock 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved bone or ivory statuette (50 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs

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