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Advanced [show]


Vrondiss Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brass crest is drawn into a tight pony tail with a clover scrunchie. His red eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice. Bonds: Rich. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Vrondiss Beryntolthropal, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Cressel Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy purple stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His purple hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Cressel lived on a farm with his mother, near the main road leading to a nearby town. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He feels threatened by others.

Flaws: Ugly, Shy, Fearful. Bonds: Military, Family. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Cressel Temerity, Male Tiefling Rogue 12
Medium (5'11") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 74 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 15 (+2)21 (+5)
Skills Performance +9, Persuasion +9
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 1000 gp. Red spinel (150 gp). Malachite (11 gp). Bloodstone (50 gp). Red garnet (150 gp). Violet garnet (300 gp). Obsidian (11 gp). Rose (50 gp). Red spinel (150 gp). Alexandrite (300 gp). Peridot (50 gp).


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey tunic with green highlights, and long blue pants that bunch up around his shoes. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was born in the north. His childhood dream was to be a Mercenary, but he was a colossal failure. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Priest

Voice: Low and grunting

Attributes [hide]

Fulbar Hogcollar, Male Halfling Monk 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Auran, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Masterwork studded leather.


Social Check DCs


Right-Handed Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is white and curly. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: When he was but 8 years old his parents immigrated from the south. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Right-Handed Mirror, Male Tabaxi Warlock 5
Medium (5'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp. Black pearl (200 gp). Malachite (8 gp). Alexandrite (200 gp). 2 Alchemist’s fire. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Modean Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His purple hair is thinning but still full. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Modean grew up listening to his father's many stories. Through the years after Modean was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Modean's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Modean Anarchy, Male Tiefling Warrior 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 12 (+1)19 (+4)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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