Naal Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, and a wedding ring on his right hand. With a patchy brown beard and wild brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He then took over the family business and is one of the better Mayor for hire.
Motivation: To end his boredom; and expand his business
Ideals: Professionalism. Flaws: Insomniac, Mundane. Bonds: In love, Job. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20000 cp. Blue quartz (12 gp). Obsidian (12 gp). White pearl (110 gp).
Bidreked Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear grey tank tops with violet pants. His scarlet crest is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his gold eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: Bidreked hails from a village terrorized by dire rats. A gifted student he started as a Mason, but he got bored and became a Merchant. He now owns his own business.
Motivation: An old rival family wants him found; and revenge
Ideals: Persistence. Bonds: Attractive, Enemies, Job, Family. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
Borun Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears bulky red painted plate armor. With bright blonde hair and a scraggly beard. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane, Depressed. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 60000 cp. Emerald (1200 gp). Malachite (7 gp).
Gale Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His gray fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of western immigrants he idolized his father. He was an apprentice working in his father's forge. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 30000 cp.
Zephan Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has no hair. He wears large thick round spectacles.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Wants to open a new tavern; and revenge
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Mentor, Job. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
