Gardain Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.
History: His mother raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying sister.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Attractive, Nature. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. White pearl (110 gp). 1 Minor magic item.
Darrak Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear tan pants and tee shirts. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Tailor, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Ugly, Shy. Bonds: Adventurer, Military, Job. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 380 gp. 1 Hourglass.
Baradad Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet shirt with thin brown vertical stripes and violet pants. His bronze crest is still thick. His red eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Baradad embodies much of what other species detest in the Dragonborns. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the west, but his parents moved at a very young age to the south. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Baradad began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Baradad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Enemies. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp. Star rose quartz (80 gp). Deep blue spinel (600 gp). Chalcedony (80 gp). Obsidian (6 gp). Moss agate (6 gp). Aquamarine (600 gp). Alexandrite (600 gp).
Pallabar Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is long and unkept. His eyes, though not visible through his cowl, are hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hupe Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy black hair. His violet eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: He is a Chromatic Dragon in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is greedy; and sabotage a competitor
Ideals: Gifted. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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