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Advanced [show]


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has styled his brown fur well, parting it to the right. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and to find somewhere to settle down

Flaws: Disease, Hedonist, Mundane. Bonds: Job. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Cleric 8
Medium (6'5") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 90 pp. A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs


Oren Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Sage, but he was a colossal failure. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Many drow want him driven away; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Job, Enemies. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Oren Cherrycheeks, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. Silver ewer (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are white and perfect.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Fonkin was born the youngest of three triplets. After coming to the age of reason, Fonkin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Poor, Attractive, Family. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Fonkin Nucklestamp, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Snagog Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair, when down, is lengthy. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. Snagog was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Actor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Immigrant, Military. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Snagog Beitz, Male Half-Orc Bard 6
Medium (5'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Sapphire pendant on gold chain (1300 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adrik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. He has a slight overbite and is overall scrawny. His black hair is drawn into a tight pony tail with a card scrunchie. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Adrik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a necromancer, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Seamstress, but he got bored and became a Crown-heir. He has worked as a Crown-heir like his mother before him.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Flaws: Hedonist. Bonds: Job, Mentor, Adventurer. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Adrik Silverstone, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 240 gp. Golden pearl (120 gp). 1 Bullseye lantern.


Social Check DCs

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