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NPC Generator

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Advanced [show]


Astar Hate, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a deerstalker hat to cover his moderate length blue hair. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: The child of a Actor, who enjoyed hunting, Astar was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Poor, Nature. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Astar Hate, Male Tiefling Wizard 6
Medium (6'0") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)10 (+0) 16 (+3)12 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Qemuel took refuge in the old dungeon and found the beat up glaive and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is content

Ideals: Philantrophist. Bonds: Attractive, Slave, Mentor, Nature. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Qemuel Blur, Male Tiefling Cleric 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp.


Social Check DCs


Raam Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Raam Decorum, Male Tiefling Bard 8
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 18 (+4)17 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears green cloth garments or leather armor. His hair is silver and very short. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful slaver made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Borun Honeypot, Male Halfling Cleric 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 50000 cp. Black opal (700 gp). Jade (70 gp). Onyx (30 gp). Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. With a patchy black beard and wild black hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Scribe in town.

History: He was born in a small island village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Job, Nature, Slave. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Haley, Male Human Commoner 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)8 (-1) 14 (+2)17 (+3)
Skills Animal Handling +6, Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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