Bertram Gladstone, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large auburn tufts of hair around his ears. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the west. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Enemies, Religious. Occupation: Brewer
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Erias Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is renowned for his bright white suits and hats, and is pretty ugly. He keeps his black hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Job, Criminal record, Rich, Has a crush, In love. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 51 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 4000 gp. Deep blue spinel (1500 gp). Pink pearl (50 gp). Sard (20 gp). Golden pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kildrak Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. He has a silver handlebar mustache and slicked back silver hair. His eyes are brown.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Kildrak grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Bonds: Attractive, Slave, Criminal record, Immigrant, Adventurer. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 gp.
Rangrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing colorful clothing, dressed as a Merchant. His black hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Rangrim was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Fearful, PTSD. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon.
Glim Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large violet mantle and cape that has been intricately interwoven into his green robe. His chestnut hair is braided into rings. He has a dull look in his amber eyes.
Personality: Glim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with finding treasure.
History: Born in the south to a Engraver, Glim learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.
Motivation: To clean up the streets; and he's looking for his big break
Ideals: Artistic. Bonds: Adventurer, Job, Criminal record, Guardian. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver chalice with lapis lazuli gems (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
