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NPC Generator

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Advanced [show]


Gerbo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe. He has a slight overbite and is overall scrawny. His blonde hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he seems to be bored by most things

Flaws: Shy, Mundane. Bonds: Job, Military, Rich. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Gerbo Loofollue, Male Gnome Bard 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


Arumawann Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Scribe. He sports a flattop hair cut. This brown eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Scribe. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Arumawann lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Roofer, but he got bored and became a Scribe. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Secretive. Bonds: Job, Attractive, Family, Adventurer. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Arumawann Horcusporcus, Male Gnome Ranger 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grom Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments

History: Grom was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Grom Staurheim, Male Half-Orc Bard 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 13 (+1)6 (-2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Law, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is well dressed, constantly wearing a green suit, grey shirt, and brown tie. His head has been shaved. His eyes are hazel and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Military, Poor. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Nicholas Law, Male Human Bard 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 sp. Rose (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Skog Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black, silky, and of moderate length. His brown eyes have a joyful gleam in them most of the time.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Skog grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Skog Tyndall, Male Half-Orc Warlock 9
Medium (5'8") Half-Orc, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1900 gp. Carnelian (70 gp). Aquamarine (1600 gp). Bloodstone (70 gp). Bloodstone (70 gp). White opal (1600 gp). Star ruby (1600 gp). Violet garnet (1600 gp). Blue quartz (8 gp).


Social Check DCs

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