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Advanced [show]


Seven Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and has a large grey mantle and cape that has been intricately interwoven into his tan robe. His white fur is kept up in a ponytail inside a Stetson hat. He has yellow eyes and a grey hat with a tan feather.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Cook and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy, PTSD. Bonds: Job, Mentor. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Seven Of Dragons, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp.


Social Check DCs


Ur-Edin Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ur-Edin is combative with any and all who dare try his patience in the slightest.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Ur-Edin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ur-Edin's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ur-Edin and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Justice, Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Ur-Edin Hastings, Male Half-Orc Commoner 12
Medium (6'3") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Ignan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Borun Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. His hair, while still mostly white, has prominent grey streaks. His amber eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 12 years.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Joker. Bonds: Job, Rich, Adventurer. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Borun Wiseacre, Male Halfling Ranger 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Trym Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has auburn hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and seeks redemption

Ideals: Opinionated, Gifted, Impeccable. Bonds: Attractive, Criminal record, Job. Occupation: Mortician

Voice: American accent

Attributes [hide]

Trym Mellerelel, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)18 (+4) 14 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 500 gp.


Social Check DCs


Baern Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered grey stockings. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Baern Dankil, Male Dwarf Warlock 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Performance +3, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Malachite (10 gp).


Social Check DCs

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