Azdûsh Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has silver hair. His fierce green eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Azdûsh was born with his mother's beautiful face. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Entrepeneur, Logical. Bonds: Nature, Rich, Attractive. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp. Amethyst (80 gp). 1 Masterwork Common Melee.
Uthemar Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright violet suits and hats. He has a small bristly mustache and wavy red hair. His eyes are likewise brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.
History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Herbalist like his father before him.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic. Flaws: Lazy. Bonds: Rich, Job, Enemies. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 7)
Armor Class 15
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Aquamarine (1200 gp). Chalcedony (50 gp). Zircon (50 gp). White pearl (110 gp). 1 Minor magic item.
Dain Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.
History: Dain was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: A deep hatred of orcs; and retire the richest man in the east
Ideals: Entrepeneur, Fighting, Philantrophist. Flaws: Selfish. Bonds: Attractive. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 41 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 4000 gp. Rose (80 gp). Bloodstone (80 gp). Violet garnet (1000 gp). Chrysoprase (80 gp).
Wrenn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south to a Roofer, Wrenn learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Roofer.
Motivation: Expand his business; and to be a masseuse again
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 91 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 2100 gp. Star ruby (600 gp). Eye agate (12 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Star ruby (600 gp). 1 Minor magic item.
Ernest Appleton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His brown hair is thinning but still full. He has hazel eyes and a grey hat with a black feather.
Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast mountains. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He has drifted from career to career and currently works as a Fisher.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Nature, Job. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
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