Ralf Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Athletic, Optimist, Impeccable. Flaws: Ugly. Bonds: Mentor. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Baker does. He keeps his cinnamon fur in a pixie cut. His yellow eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Baker born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: To prove his worth to the world; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Immigrant, Attractive. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: To clean up the streets; and to protect his home
Ideals: Pacifist, Gifted. Bonds: Attractive, Guardian, Mentor. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp. Malachite (8 gp). White pearl (60 gp). 1 Chain shirt. 1 Chain shirt.
Tim Axton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a forest tribe. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He wants revenge against giants; and revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 3 Thunderstones.
Zaffrab Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: Zaffrab lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Merchant.
Motivation: His relatives are trying to arrange a marriage; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Selfish, Greedy. Bonds: Family, Job. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 13000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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