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Advanced [show]


Chem Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. His red hair is greasy and uncared for. His thin eyebrows rest above his beady black eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: He was raised in a plains tribe. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant, Nature. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Chem Elusive, Male Tiefling Monk 9
Medium (5'5") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a blue shirt with thin green vertical stripes and violet pants. He has a hunchback. He keeps his blue hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Oriax's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Oriax was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Insane, Addict. Bonds: Military. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Oriax Sanctuary, Male Tiefling Sorcerer 8
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 900 gp. Black velvet mask with numerous citrines (180 gp). Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan deerstalker hat and tan clothes. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: John was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. John took refuge in the ruined castle and found the beat up sword and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To be a Bowyer again; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Nature, Family, Job. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

John Woods, Male Half-Elf Warlock 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Seebo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are gray and beady.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Seebo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Seebo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Seebo's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seebo Munggen, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: Born in the west to a Slave Trader, Erky learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Animal Trainer again.

Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Job. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Erky Horcusporcus, Male Gnome Bard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs

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