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NPC Generator

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Advanced [show]


Spring In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's in love

Ideals: Professionalism, Logical. Bonds: Poor, Nature, Attractive. Occupation: Guard

Voice: Raspy

Attributes [hide]

Spring In the Morning, Male Tabaxi Commoner 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nordak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean brown cloak covering his clean studded leather. He has a auburn handlebar mustache and slicked back auburn hair. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Nordak studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He was granted divine powers by his dying brother.

Motivation: Wants to open a new tavern; and to be a engraver again

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Slave, Job. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Nordak Caebrek, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 11 (+0)6 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 80 pp.


Social Check DCs


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light yellow in addition to tight pants. He wears a colorful flower in his silver hair. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Immeral was born in the west. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Artistic, Persistence. Bonds: Attractive, Job, Nature. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Immeral Hanali, Male Elf Wizard 5
Medium (4'10") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)14 (+2) 15 (+2)19 (+4)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Miller, Grisha learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Miller for hire.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Philantrophist, Logical, Fighting. Flaws: Insane. Bonds: Job. Occupation: Miller

Voice: American accent

Attributes [hide]

Grisha Kendall, Male Half-Orc Warrior 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)12 (+1) 8 (-1)11 (+0)
Skills Athletics +6, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


River On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His gray fur is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Selfish, Lazy. Bonds: Nature. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

River On the Mountaintop, Male Tabaxi Paladin 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 16 (+3)18 (+4)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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