Krimmon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many pastel ritualistic tattoos. He is wearing the road beaten gear of a warrior. His hair is chestnut, silky, and of moderate length. He has several tiny amethyst earrings on each ear.
Personality: This man loves singing and to teach people singing more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Krimmon was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bather for hire.
Motivation: To be a Adventurer again.
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp. 1 Smokesticks. 8 Acid flasks.
Kite Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man typically wears white cloth garments or leather armor. His clothes are grease stained in places. He wears his cinnamon fur down. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.
History: He is a Succubi in disguise. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 14
Hit Points 82 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
Possessions: 9000 gp. Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Black velvet mask with numerous citrines (120 gp). Fire opal pendant on a fine gold chain (2200 gp). Fire opal pendant on a fine gold chain (2200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (100 gp). A delicate brass dragon egg (50 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (2000 gp). Black velvet mask with numerous citrines (120 gp). Solid gold idol (500 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item.
Bhevek Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a white coat with brown slacks. His head has been shaved. His ears are large.
Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: To clean up the streets; and money/treasure
Flaws: Ugly, Impulsive, PTSD. Bonds: Guardian, Rich. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green costume with the symbols of the four houses of cards on his torso. His yellow fur is unkempt and raggedy. His thin eyebrows rest above his beady copper eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 45 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp. Amber (70 gp). Rose (80 gp). Red garnet (70 gp). Zircon (80 gp). Red spinel (70 gp). Alexandrite (600 gp).
Kerkad Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Banker. His silver crest is kept up in a ponytail inside a Stetson hat. This gold eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Kerkad isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants he idolized his mother. Kerkad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Impeccable, Logical. Bonds: Immigrant, Nature. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. Silver pearl (80 gp). Red-brown spinel (80 gp). Eye agate (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!