Gerard Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His tied-back hair is silver. His thin eyebrows rest above his beady hazel eyes.
Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Gerard studied abroad. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 50 gp. Eye agate (4 gp).
Aerdeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of strength around his neck, and a shortspear on his belt. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Aerdeth's homeland. Aerdeth decided to take the middle way and become a bodyguard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he wants to get laid
Ideals: Fighting, Justice. Bonds: Attractive, Has a crush, Immigrant. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. Brown-green garnet (110 gp). Tourmaline (110 gp). 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Peter Reid, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His green eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south. Peter was born on a far southern island where he grew up under the tutelage of his father, an expert Baker. He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Impeccable, Extrovert. Bonds: Immigrant, Job, Slave. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 101 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
Possessions: Sardonyx (60 gp). Tiger eye turquoise (10 gp). Malachite (10 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a black suit. His head has been shaved. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp).
Cloud Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He has black fur. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Adventurer. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4
Possessions: Sard (30 gp). Golden yellow topaz (1200 gp).
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