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Advanced [show]


Alexandre Alston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His moppish brown hair is in a traditional bowl cut. He has gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Passionate, Justice. Bonds: Rich, Religious. Occupation: Carter

Voice: Raspy

Attributes [hide]

Alexandre Alston, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 14 (+2)18 (+4)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright violet suits and hats. His yellow fur has been sun bleached extensively. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To clean up the streets; and he is content

Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Guardian, Criminal record, Enemies. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Edge Moon, Male Tabaxi Bard 5
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin green vertical stripes and black pants. He is portly but not overly obese. His brown hair is kept up in a ponytail inside a broad hat. His eyes are amber.

Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gomory hails from a village terrorized by dire rats. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local junk dealer

Flaws: Antagonistic. Bonds: Has a crush, Enemies, Immigrant, Adventurer. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Gomory Everleigh, Male Human Bard 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Deep green spinel (50 gp).


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky grey painted plate armor. His blonde hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Locksmith. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Robert was born on a far western island where he grew up under the tutelage of his father, an expert Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: To end his boredom; and he is compelled to act according to his religious beliefs

Flaws: Mundane. Bonds: Attractive, Job, Religious, Immigrant. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Gresham, Male Human Bard 2
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 180 gp.


Social Check DCs


Tim Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tim took refuge in the old dungeon and found the beat up greataxe and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Persistence. Flaws: Mundane. Bonds: Nature. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Tim Mystralath, Male Half-Elf Fighter 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs

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