Hamil Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and brown. He has hazel eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hamil took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He now spends his time doing works of charity.
Motivation: He feels threatened by others.
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 56 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item.
Rhogar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his nunchaku, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His black crest is greasy and uncared for. His face is scarred and worn.
Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Rhogar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.
Ideals: Logical, Gifted. Flaws: Ugly. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 13)
Armor Class 9
Hit Points 77 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4
Possessions: 4000 gp. Blue sapphire (1600 gp).
Curran Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Curran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and he seems to be bored by most things
Flaws: Insomniac, Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Weaver
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Tourmaline (120 gp). Golden yellow topaz (300 gp). Banded agate (14 gp). Banded agate (14 gp). 1 Half-Plate. 1 Darkwood Buckler.
Bidreked Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear brown clothing when he does not wear armor. His scarlet crest is smooth and relatively long. His fierce red eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich northern family. Like his father and his brother before him, after school he went straight into learning to become a Marshal. He struck the Marshal job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and expand his business
Ideals: Logical. Bonds: Guardian, Rich, Job, Enemies. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 12)
Armor Class 10
Hit Points 84 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 400 pp. Sardonyx (80 gp). Aquamarine (900 gp). Sard (80 gp). Aquamarine (900 gp). Chalcedony (80 gp). Aquamarine (900 gp). Pink pearl (120 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp).
Simon Appleton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Simon was born the youngest of three triplets. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Simon's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Flaws: Insane, Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp.
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