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Valorean Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He sports a flattop crest cut. His eyes are a pleasant gold.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: When he was but 6 years old his parents immigrated from the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant, Nature. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Valorean Mystan, Male Dragonborn Warrior 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 82 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has wavy white hair. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Mamnen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Mamnen's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Mamnen and his spouse have recently divorced.

Motivation: To share knowledge with the world; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Mamnen Aid, Male Tiefling Fighter 2
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 180 gp. 1 Holy water.


Social Check DCs


Thamuz Quest, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is purple and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Thamuz Quest, Male Tiefling Warrior 3
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Gormogord Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Gormogord would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gormogord took refuge in the ruined castle and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Flaws: Insomniac. Bonds: Rich, Attractive, Military, Nature. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Gormogord Wildcloak, Male Halfling Fighter 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Zog Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his crossbow. He has a small bristly mustache and wavy golden hair. His gray eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Masseuse in town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He has drifted from career to career and currently works as a Masseuse.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Disciplined, Gifted. Bonds: Poor, Job. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Zog Harlow, Male Half-Orc Cleric 5
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 1 Minor magic item.


Social Check DCs

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