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NPC Generator

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Dûsh Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Nature, Debt. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Dûsh Lindsay, Male Half-Orc Cleric 3
Medium (5'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Tourmaline (50 gp). Red-brown spinel (50 gp). Alexandrite (500 gp).


Social Check DCs


Five Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His black fur, when down, is lengthy. His eyes are copper and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Five never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Passionate, Logical. Bonds: Rich, Mentor, In love. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Five Plume, Male Tabaxi Wizard 2
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 400 sp.


Social Check DCs


Oskar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears just a green suit. His whole body is exceptionally muscular. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He is an amazing painter.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Fortune-teller again.

Ideals: Gifted. Bonds: Immigrant, Job, Nature, Poor. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Oskar Daraln, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 51 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 17 (+3)10 (+0)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +7

Possessions: 4000 gp. Hematite (10 gp). Deep green spinel (130 gp). Freshwater pearl (10 gp). Pink pearl (130 gp). Emerald (1600 gp). Blue star sapphire (1600 gp). Smoky quartz (20 gp). Blue-white diamond (4000 gp). Black pearl (800 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His auburn hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Baern Helcral, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 117 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)13 (+1) 12 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Gold music box (3000 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an entirely brown suit with white socks and a vest with buckled shoes. He has dyed his greying orange fur a little too much giving a sharp orange color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Miner in town.

History: Sold as a small child to a wizard, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Mundane. Bonds: Attractive, Job, Mentor. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Three Of Spirit, Male Tabaxi Commoner 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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