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NPC Generator

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Advanced [show]


Rael Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. He has wavy black hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Tailor business at a young age. In his youth he was a Mortician, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Fighting. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Rael Firahel, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Ar-Karo Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean red cloak covering his clean studded leather. His brown hair is singed and shortened. This brown eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Locksmith job and began his own company from there.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Ar-Karo Hackney, Male Half-Orc Commoner 6
Medium (6'6") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. Black pearl (500 gp). Amethyst (140 gp). Coral (140 gp). Black opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy blue pantaloons and a violet scarf. He wears his hair in dreadlocks. He has several tiny emerald earrings on each ear.

Personality: Curran speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Curran never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable, Optimist, Fighting. Bonds: Rich, In love. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Curran Jamjar, Male Halfling Sorcerer 13
Small (3'0") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 25 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +5, History +7
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant, Auran
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 2000 gp.


Social Check DCs


Koeth Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Koeth Sylvaranth, Male Elf Aristocrat 13
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 19 (+4)11 (+0)
Skills Medicine +8, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Draconic, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver ewer (10 gp). Brass mug with jade inlays (500 gp). Solid gold idol (400 gp). Jeweled anklet (3000 gp). Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His yellow fur is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush.

Ideals: Persistence, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Trail Of Ebony, Male Tabaxi Expert 9
Medium (6'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 15 (+2)19 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1500 gp.


Social Check DCs

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