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Advanced [show]


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple brown robe with red stripes complete with hood. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Gerard Hallewell, Male Human Commoner 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Dabbledob Folkor, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a green coat. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Dabbledob enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Dabbledob was left his mother's suit of armor and trained in its use and care. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and he wants nothing more than to rejoin the army

Flaws: Sensitive, Hedonist. Bonds: Immigrant, Nature, Military. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Dabbledob Folkor, Male Gnome Adept 9
Small (3'7") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 59 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered hammer and tarnished falchion as well. His hair is dark red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting, Joker, Professionalism. Flaws: Insane. Bonds: Poor. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Qemuel Mayhem, Male Tiefling Paladin 9
Medium (6'10") Tiefling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Moss agate (10 gp). Silver pearl (150 gp). Star rose quartz (50 gp). Jade (150 gp). Aquamarine (300 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is bristling with hidden weapons, mostly halberds and warhammers. His red hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Halfling culture. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: A strong sense of loyalty to Halfling people.

Flaws: Ugly, Racist, Disease. Bonds: Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Osco Smoothhands, Male Halfling Rogue 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Stealth +7, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. Chrysoprase (70 gp). Zircon (70 gp).


Social Check DCs


Thorin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His head has been shaved. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Ugly, Insane, Impulsive. Bonds: Religious. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Thorin Hammerstone, Male Dwarf Commoner 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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