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NPC Generator

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Himo Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His head has been shaved. His eyes are brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Elven conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Flaws: Ugly, Racist. Bonds: Poor, Guardian, Criminal record, Adventurer. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Himo Nailo, Male Elf Wizard 13
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 2000 gp. Chrysoprase (60 gp). Rock crystal (60 gp). Violet garnet (500 gp). Amethyst (100 gp).


Social Check DCs


Oblar Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Junk Dealer, who enjoyed hunting, Oblar was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Flaws: Selfish, Hedonist. Bonds: Nature, Slave. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Oblar Cherrycheeks, Male Halfling Cleric 16
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)20 (+5) 14 (+2)11 (+0)
Skills Medicine +7, Nature +10
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran, Gnome, Giant, Terran
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (600 gp). Silver chalice with lapis lazuli gems (160 gp). An abacus with copper, silver and gold markers (160 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (600 gp). Jeweled electrum ring (6000 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.


Social Check DCs


Oskar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear violet tank tops with green pants, and sports empty pouches on his belt. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes peer out from beneath his wide-brimmed violet hat.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Ugly. Bonds: Job, Has a crush, Rich, Immigrant. Occupation: Mortician

Voice: German accent

Attributes [hide]

Oskar Aranore, Male Dwarf Wizard 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 43 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)19 (+4) 8 (-1)11 (+0)
Skills Arcana +8, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Druidic, Gnome, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444332000

Possessions: Just what you see.


Social Check DCs


Quick In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a pastel coat over a green low-cut shirt, and a deerstalker hat upon his head. His left hand appears badly burned and disfigured. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Gardener like his father before him.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Disease, Shy. Bonds: Poor, Job. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Quick In Woods, Male Tabaxi Bard 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +5, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Cartwright. His red hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he's in love

Ideals: Athletic. Flaws: Disease. Bonds: Has a crush, Adventurer, Nature, Rich. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Krimmon Greenleaf, Male Halfling Barbarian 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp.


Social Check DCs

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