Skoth Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.
History: Born in the east his family was never financially stable. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 4000 sp. 1 Crowbar. 1 Magnifying glass.
Mormo Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his purple hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the north, but his parents moved at a very young age to the south. Mormo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mormo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.
Motivation: Seeks redemption; and he is unsatisfied with his job
Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Obsidian (4 gp).
Osco Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by illithids. Osco was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He loathes his own lifestyle; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Depressed. Bonds: Enemies, Rich, Family. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 98 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2100 gp.
Thervan Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. His head has been shaved. His fierce blue eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer, Military. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Black opal (900 gp). Malachite (10 gp).
Nykkan Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a grey scarf. His long blue crest is drawn into a two foot long braid. His eyes are red and catlike.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: He was born in the west. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and many brigands want him driven away
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. 1 Full Plate. 1 Chain shirt. 1 Chain shirt.
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