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NPC Generator

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Advanced [show]


Zephan Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He keeps his blue hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Insane, Selfish. Bonds: Mentor. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Zephan Hope, Male Tiefling Warrior 17
Medium (6'0") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 19 (+4)11 (+0)
Skills History +8, Insight +10
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1

Possessions: 11000 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and ruby ring (11000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A small bag of saffron. (50 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (150 gp). An abacus with copper, silver and gold markers (150 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Adelard Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his golden hair in a flapper bob. He has violet eyes and a grey hat with a red feather.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Opinionated. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Adelard Accord, Male Half-Elf Wizard 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 8000 cp.


Social Check DCs


Qemuel Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His hair is short and silver. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Qemuel Serenity, Male Tiefling Barbarian 6
Medium (6'10") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Anthony Woods, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a white handlebar mustache and slicked back white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a wizard, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record, Mentor. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Anthony Woods, Male Human Paladin 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Sard (80 gp).


Social Check DCs


Olunt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a blue and tan robe with the hood down. His hair is red and very short. He has gleaming, smiling blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Justice. Flaws: Cynical. Bonds: Poor, Immigrant, Family. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Olunt Torunn, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 119 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Giant, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +6

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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